Too Many Games!

The Where Shadows Slumber World Tour™ continues with a trip next month to Oaks, Pennsylvania for Too Many Games! The wonderful developers at AwesomeCon were nice enough to mention this to me last month when I was in Washington, D.C. I got our application in just in time, and we were approved!

It’s kind of a depressing name for a show, since the the title hits close to home: there are too many games. The App Store, Google Play Store, and Steam are packed to the gills with titles. (In fact, sometimes it feels like there are too many marketplaces too!) The truth hurts, I guess [<_< ]

Here’s their description of the show:

TooManyGames is a long-running gaming convention in the Philadelphia area with a massive marketplace, gaming guests, tournaments, cosplay, tabletop gaming, console and arcade freeplay area, and more.

TooManyGames offers 3 days of gaming fun and activities for everyone from the hardcore gamer to the whole family.

This year, TooManyGames will be held June 21-23 at the Greater Philadelphia Expo Center in Oaks, PA. Buy your tickets today!

In particular, we’ll be part of their Indie Showcase. I don’t know what the price of being a regular vendor is, but I’m glad we got into the showcase. Like many other conventions, the indie section is curated and we needed the approval of judges to be included. (More about costs below)

Their description of the section:

The TooManyGames Indie Game Showcase highlights independent game developers locally and nationally. The Indie Game Showcase is a great place to show of your game and have space at a reduced rate. Indie Game Showcase submissions are reviewed and approved by the TooManyGames indie game team.

Thanks again to the TooManyGames staff and judges for choosing Where Shadows Slumber – we’re honored, and we’ll see you in Oaks next month!

How Much Does This Cost?

This blog isn’t just a weekly update about the development and marketing of Game Revenant’s projects – I also want it to be a behind-the-scenes look at independent game development. Specifically, I like focusing on some of the business-y aspects that people rarely discuss. One business decision you have to make a lot is “Does it pay to do X? Should we bother going to Y?”

Unfortunately, usually you only know the answer after you’ve dedicated your time and money on the risk in question. The same is true of TooManyGames, but I can at least record here how much the show will run us.

We’re getting a table at TooManyGames since the booths were sold out, which is $75.00 + tax. I also need to stay in an AirBnb near Oaks once I arrive Friday morning, since it’s too far from my apartment or any of my Philly-based friends. We’ll forget the cost of tolls since I’m borrowing my brother’s car & E-Z-Pass (sorry Paul!) and assume the cost of gas is on yours truly. So the cost for doing this show is:

  • 3 days from Friday to Sunday
  • $ 82.40 for the table
  • $ 118.45 for the AirBnb

For a grand total of $200.85, I think that’s a pretty good deal. We could also take our chances on a $200 Instagram ad (and, honestly, we’ll probably do both) but it’s important to get out into the world as well. I think the fact that my AirBnB is in Phoenixville, PA has something to do with the low overall price. You’d expect to pay way more when staying closer to a large American city, but this town is 45 – 60 minutes from Philadelphia!

I love smaller shows like this – the cost isn’t too high, the barrier to entry is low, and there are plenty of new customers who have never heard of your game before. Now that I’m keeping track of how many face-to-face connections you really make in the course of a weekend, I feel like smaller gaming conventions are just as important as big shows like PAX East. Don’t get me wrong, we’re totally still submitting to PAX 10 later this month – but do you really need to travel to Seattle to find new customers? Why get in a plane when you can drive a few hours to a city filled with people who have no idea what Where Shadows Slumber is?

As for our Return On Investment – ask me when I get back to Hoboken. For those of you who are saying to yourselves “Frank just loves every show he goes to, what’s the point?” you should read my thoughts on last year’s IndieCade and why I’m not returning. I don’t always apply the sunk cost fallacy to every convention! Some shows do, in fact, end up on the dreaded blacklist written in blood on papyrus, kept deep inside the Game Revenant Vault of Secrecy.

If you’ve ever been to this show before and you have thoughts, feel free to share them in the comments! Otherwise, if you’ll be there this year, let me know! I love meeting other developers at shows [^_^ ]

See you there!

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Where Shadows Slumber is now available for purchase on the App Store, Google Play, and the Amazon App Store!

Find out more about our game at WhereShadowsSlumber.com, ask us on Twitter (@GameRevenant), Facebookitch.io, and feel free to email us directly at contact@GameRevenant.com.

Frank DiCola is the founder of Game Revenant and the artist for Where Shadows Slumber.

See You Saturday at Spring Play 2019!

This Saturday there’s a huge Playcrafting event happening at the Microsoft Center in Times Square. We’re going to be showing off Where Shadows Slumber, and perhaps doing a bit more PC testing… don’t miss it! If you’re a fan of indie games and local businesses, you can get into this event entirely FREE! You just need to register for the event, which you can do here.

Video games are taking over the Microsoft office in Times Square for an all-out Expo celebrating local developers! Join us for a day of games, pizza and fun. All ages are welcome. We hope you can join us for our biggest seasonal gathering!


Over 100 game developers will be showing off their latest games one-on-one to a crowd of up to 1000 people. For developers, this is a great opportunity to show off their games (finished or unfinished) and get direct feedback from players. For everyone else, it’s a unique opportunity to try out the biggest collection of games made in and around NYC all in one place. More games being added daily.

We could use some more testing on computers, so swing by our table even if you’ve played the game before!

Robert Adams of Tech Raptor has a good article about what you can look forward to at this event right here. He also mentioned us specifically!

Where Shadows Slumber is a lovely puzzle game in the style of Monument Valley that we really liked. It’s great if you love puzzle games on mobile devices! We also interviewed them at Play NYC in 2018.”

Robert N. Adams of TechRaptor

I can’t say enough good things about Playcrafting. If I keep promoting them, Dan’s going to have to bring me onto the payroll at this time. But seriously – even if you’re not ready to show off your game yet, I strongly recommend these events for developers. If you can get into New York City by car, train, or bus, then GET HERE! It’s never too late to join the community.

What our game looked like back then…

It’s never too early, either. Jack and I have been going to these since 2016, if you can believe that. It was this very event (Spring Play) where we first showed off the Where Shadows Slumber Demo and started to get noticed. Robert says as much in one of his many articles about the game:

“…a game called Where Shadows Slumber had caught my attention at the 2016 Playcrafting Spring Expo. I got a card from the developer and decided to keep an eye on the game while it was under development.”

Robert N. Adams of TechRaptor

You never know who will be at these events, or what connections you’ll make with unlikely people. Hope to see you there!

Don’t forget to RSVP on Facebook too, and share the event!

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Where Shadows Slumber is now available for purchase on the App Store, Google Play, and the Amazon App Store!

Find out more about our game at WhereShadowsSlumber.com, ask us on Twitter (@GameRevenant), Facebookitch.io, and feel free to email us directly at contact@GameRevenant.com.

Frank DiCola is the founder of Game Revenant and the artist for Where Shadows Slumber.

Where Shadows Slumber at Casual Connect Europe 2019!

Exciting news for you dedicated weekly blog readers – Where Shadows Slumber has been accepted into the Indie Prize at Casual Connect Europe this year! The event will take place May 28th – 30th at the Queen Elizabeth II Centre in London.

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Casual Connect Europe 2017, Ukraine

We applied earlier this year on a whim and I honestly didn’t know if we’d go, even if they accepted us. But Casual Connect has generously provided to pay for our spot on the show floor as well as a hostel, so the trip just costs a few business days and plane tickets. Worth it! (Tickets to the show range from 200 – 800 GBP [o_o ])

You can find out more about the contest here, and buy tickets here.

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Casual Connect Europe 2017, Ukraine.

Of course, if you read this blog and you live in London, let me know! We can do a London meetup at Casual Connect or something.

Cheerio!

I’m not sure what to expect from this show. I’m glad we got into the Indie Prize, and seeing London again will be nice (even if it’s just the Exhibition Center) but it’s not clear to me who the audience of Casual Connect is. Sometimes these shows are mainly populated with ad networks looking for customers.

That’s not us at all, so I’d be disappointed by that turnout. With any luck, Casual Connect will invite some potential customers who love indie games and I can coax them into giving our game a 5-star review [^_^ ]

Regardless, you can count on me to provide a critical look at the show once it’s over. I’m always pretty honest on here about that sort of thing. Wish me luck at the end of the month!

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Where Shadows Slumber is now available for purchase on the App Store, Google Play, and the Amazon App Store!

Find out more about our game at WhereShadowsSlumber.com, ask us on Twitter (@GameRevenant), Facebookitch.io, and feel free to email us directly at contact@GameRevenant.com.

Frank DiCola is the founder of Game Revenant and the artist for Where Shadows Slumber.