It’s Time to Trick or Play!

Halloween is almost here! The timing is awkward this year because it actually falls on a Thursday, but most people want to celebrate on the weekend instead of a weeknight. (We were so close to getting a Halloween Friday… will that happen next year? Is that how calendars work?) So that means a lot of events are happening the weekend prior, including this weekend!

I’ll be celebrating in style at Playcrafting’s Trick or Play event this Saturday, October 26th. Of course, Where Shadows Slumber will be on display along with a ton of other great indie games from NYC developers. Here’s their description of the event:

Video games are taking over the Microsoft office in Times Square for an all-out Expo celebrating local developers! Join us for a day of games and fun. All ages are welcome. We hope you can join us for our annual Halloween expo!

Game developers will be showing off their latest games. For developers, this is a great opportunity to show off their games (finished or unfinished) and get direct feedback from players. For everyone else, it’s a unique opportunity to try out the biggest collection of games made in and around NYC all in one place. There will be a costume contest! We encourage everyone to dress (appropriately, no real or fake weapons!) and get into the Halloween spirit.

Lamely, they don’t allow you to bring real or fake weapons as part of your costume. Don’t expect me to dress up as Rocket Launcher McSwordagger like I did last year. (Sailor suit it is, I suppose!) Maybe one of these years I’ll get my act together and dress as Obe. Does anyone have a giant white ball I can fit my head inside and paint eyes on?

Here’s the details:

Date and Time

Sat, October 26, 2019

12:00 PM – 5:00 PM EDT

Location

Microsoft

11 Times Square

New York, NY 10036

United States

Want to join the fun? Get your tickets here while there’s still some left!

Indie devs can submit their games here, but you’d better hurry up…

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Where Shadows Slumber is now available for purchase on the App Store, Google Play, and the Amazon App Store!

Find out more about our game at WhereShadowsSlumber.com, ask us on Twitter (@GameRevenant), Facebookitch.io, and feel free to email us directly at contact@GameRevenant.com.

Frank DiCola is the founder of Game Revenant and the artist for Where Shadows Slumber.

Heading to RetroWorld Expo

Where Shadows Slumber will be returning to the Connecticut Convention Center in Hartford, CT this September for the RetroWorld Expo!

Here’s their description of the event:

RetroWorld Expo (RWX) is an annual convention that encompasses all things video games, music and tabletop gaming. The event will be held on September 28 & 29 at the Connecticut Convention Center in Hartford, CT.

Returning for it’s 5th year, RWX is known for its massive marketplace, expansive gaming tournaments, free play arcade and gaming area, live video game music and Youtube and industry guests and panels. Our marketplace has over 80 vendors selling video games, crafts, artwork and much more!

Children ages 10 and under free with a paid ticket purchase

(Paid parking available at the garage attached to the Connecticut Convention Center)

All tickets are non-refundable. If you have any questions please email questions@retroworldexpo.com

www.retroworldexpo.com

You can purchase tickets here and RSVP on Facebook here.

I had a blast at ConnectiCon last weekend, so I’m excited to return to Hartford with Where Shadows Slumber! If you live in the area or you’re attending RetroWorld Expo, let me know ahead of time. Spaces haven’t been assigned just yet, but I’m sure we’ll be in some kind of indie games section.

See you in Hartford!

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Where Shadows Slumber is now available for purchase on the App Store, Google Play, and the Amazon App Store!

Find out more about our game at WhereShadowsSlumber.com, ask us on Twitter (@GameRevenant), Facebookitch.io, and feel free to email us directly at contact@GameRevenant.com.

Frank DiCola is the founder of Game Revenant and the artist for Where Shadows Slumber.

Where Shadows Slumber Wins “Most Innovative Game” at CT FIG 2019!

I’m thrilled to announce that I’ve returned from my triumphant conquest of Hartford, Connecticut:

1.) Without a flat tire

2.) With a glistening, majestic trophy!

Feast your eyes upon it and cower in fear, plebians!

“Feast, I said!”

In all seriousness, the entire Where Shadows Slumber team would like to extend warm thanks toward the CT FIG team for this wonderful prize. Thank you for selecting us to show off at CT FIG, and thanks to the judges for recognizing our work!

Where Shadows Slumber, available now on iOS and Android, is certainly innovative. It may be similar to other games in style and tone, but it’s impossible to find another game that uses shadows the way we do. (We dare you to try! Helsing’s Fire doesn’t count.) If you know of another game that uses our mechanics and was published to the market prior to our 2016 demo, let me know in the comments!

Below you’ll find my scattered thoughts on the show, and some photos of the event. Thanks for reading! [^_^ ]

Shots and Thoughts

This show was less busy than last month’s TooManyGames. I suspect it’s because the Hartford Convention Center was divided into two Halls, A and B: A was for Connecticon, and B was for CT FIG. The divide is a bit strange, and I kept wishing more people would come over from that side during the weekend. But I understand CT FIG is still growing – the last time I went to this show, it was held in a board game shop in Newington!

I conducted 100 demos with people during the weekend, which led to 11 confirmed downloads, mainly on Android. I also think I’m going to switch from giving cards away free to giving pins away for free. People REALLY love those cards (obviously, because they have screenshots from the game on them!).

The setup, above. This is the first time I’ve shown off Where Shadows Slumber using a round table. (CT FIG began as a tabletop show and I was only 1 of 8 digital titles at the show!) I actually really liked that. It made way more sense than having an awkward rectangle table. Keep note, showrunners!

Everyone loved the game! That one guy on the right was at the table for nearly four hours on Saturday [o_o ] He beat EVERY puzzle! (And found a few issues… they’ll be fixed once the big July patch launches later this month.)

An intimate award ceremony, held after the show ended on Sunday.

Last but not least, shout-out to my boothmate Promote Pluto who has an adorable card game / webcomic about restoring Pluto to it’s former glory as a planet. So cute!

We can’t wait to see how CT FIG grows over the next year!

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Where Shadows Slumber is now available for purchase on the App Store, Google Play, and the Amazon App Store!

Find out more about our game at WhereShadowsSlumber.com, ask us on Twitter (@GameRevenant), Facebookitch.io, and feel free to email us directly at contact@GameRevenant.com.

Frank DiCola is the founder of Game Revenant and the artist for Where Shadows Slumber.

This Weekend: CT FIG at ConnectiCon XVII!

A few weeks ago I mentioned that Where Shadows Slumber was accepted into the Connecticut Festival of Indie Games, taking place at ConnectiCon XVII this year. (For a refresher, read this blog post) The time has come! I’m heading to Hartford this weekend, so if you’re a fan of Where Shadows Slumber and you want to say hi, this post has all the details.

Our game will be available at the SHOW 009 spot on the floor. I’ll have more beautiful drop cards to hand out, and plenty of mobile devices available so you can play as much of the game as you want. There are pins, too – more on that below.

The core show hours are as follows:

Friday, July 12th: 12 pm – 8 pm

Saturday, July 13th: 11 am – 7 pm

Sunday, July 14th: 10 am – 4 pm

Special Convention Deals

I’ll be running the same shameless scam promotion that I did back at TooManyGames – pins are NOT for sale, but you can take one for free if you’ve purchased Where Shadows Slumber. (You don’t have to have purchased it during the event, this applies to previous sales too!) Bonus pins are available for anyone who gives our game a 5-star rating on their phone’s app marketplace [^‿^ ]!

The last time I did this, we were up around the top 100 puzzle games in the U.S. on the App Store, so I expect great things from you CT Fig-fans… [ ¬‿¬]

Find out more about CT FIG here.

Find more info about ConnectiCon here.

If you live in the area and want to purchase tickets, go here.

See you this weekend!

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Where Shadows Slumber is now available for purchase on the App Store, Google Play, and the Amazon App Store!

Find out more about our game at WhereShadowsSlumber.com, ask us on Twitter (@GameRevenant), Facebookitch.io, and feel free to email us directly at contact@GameRevenant.com.

Frank DiCola is the founder of Game Revenant and the artist for Where Shadows Slumber.