Where Shadows Slumber Wins “Most Innovative Game” at CT FIG 2019!

I’m thrilled to announce that I’ve returned from my triumphant conquest of Hartford, Connecticut:

1.) Without a flat tire

2.) With a glistening, majestic trophy!

Feast your eyes upon it and cower in fear, plebians!

“Feast, I said!”

In all seriousness, the entire Where Shadows Slumber team would like to extend warm thanks toward the CT FIG team for this wonderful prize. Thank you for selecting us to show off at CT FIG, and thanks to the judges for recognizing our work!

Where Shadows Slumber, available now on iOS and Android, is certainly innovative. It may be similar to other games in style and tone, but it’s impossible to find another game that uses shadows the way we do. (We dare you to try! Helsing’s Fire doesn’t count.) If you know of another game that uses our mechanics and was published to the market prior to our 2016 demo, let me know in the comments!

Below you’ll find my scattered thoughts on the show, and some photos of the event. Thanks for reading! [^_^ ]

Shots and Thoughts

This show was less busy than last month’s TooManyGames. I suspect it’s because the Hartford Convention Center was divided into two Halls, A and B: A was for Connecticon, and B was for CT FIG. The divide is a bit strange, and I kept wishing more people would come over from that side during the weekend. But I understand CT FIG is still growing – the last time I went to this show, it was held in a board game shop in Newington!

I conducted 100 demos with people during the weekend, which led to 11 confirmed downloads, mainly on Android. I also think I’m going to switch from giving cards away free to giving pins away for free. People REALLY love those cards (obviously, because they have screenshots from the game on them!).

The setup, above. This is the first time I’ve shown off Where Shadows Slumber using a round table. (CT FIG began as a tabletop show and I was only 1 of 8 digital titles at the show!) I actually really liked that. It made way more sense than having an awkward rectangle table. Keep note, showrunners!

Everyone loved the game! That one guy on the right was at the table for nearly four hours on Saturday [o_o ] He beat EVERY puzzle! (And found a few issues… they’ll be fixed once the big July patch launches later this month.)

An intimate award ceremony, held after the show ended on Sunday.

Last but not least, shout-out to my boothmate Promote Pluto who has an adorable card game / webcomic about restoring Pluto to it’s former glory as a planet. So cute!

We can’t wait to see how CT FIG grows over the next year!

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Where Shadows Slumber is now available for purchase on the App Store, Google Play, and the Amazon App Store!

Find out more about our game at WhereShadowsSlumber.com, ask us on Twitter (@GameRevenant), Facebookitch.io, and feel free to email us directly at contact@GameRevenant.com.

Frank DiCola is the founder of Game Revenant and the artist for Where Shadows Slumber.

This Weekend: CT FIG at ConnectiCon XVII!

A few weeks ago I mentioned that Where Shadows Slumber was accepted into the Connecticut Festival of Indie Games, taking place at ConnectiCon XVII this year. (For a refresher, read this blog post) The time has come! I’m heading to Hartford this weekend, so if you’re a fan of Where Shadows Slumber and you want to say hi, this post has all the details.

Our game will be available at the SHOW 009 spot on the floor. I’ll have more beautiful drop cards to hand out, and plenty of mobile devices available so you can play as much of the game as you want. There are pins, too – more on that below.

The core show hours are as follows:

Friday, July 12th: 12 pm – 8 pm

Saturday, July 13th: 11 am – 7 pm

Sunday, July 14th: 10 am – 4 pm

Special Convention Deals

I’ll be running the same shameless scam promotion that I did back at TooManyGames – pins are NOT for sale, but you can take one for free if you’ve purchased Where Shadows Slumber. (You don’t have to have purchased it during the event, this applies to previous sales too!) Bonus pins are available for anyone who gives our game a 5-star rating on their phone’s app marketplace [^‿^ ]!

The last time I did this, we were up around the top 100 puzzle games in the U.S. on the App Store, so I expect great things from you CT Fig-fans… [ ¬‿¬]

Find out more about CT FIG here.

Find more info about ConnectiCon here.

If you live in the area and want to purchase tickets, go here.

See you this weekend!

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Where Shadows Slumber is now available for purchase on the App Store, Google Play, and the Amazon App Store!

Find out more about our game at WhereShadowsSlumber.com, ask us on Twitter (@GameRevenant), Facebookitch.io, and feel free to email us directly at contact@GameRevenant.com.

Frank DiCola is the founder of Game Revenant and the artist for Where Shadows Slumber.